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CALL FOR PAPERS
Handheld technology and pen-based input devices (e.g.,Tablet PC, PDA, Origami-UMPC, digital pen and paper, graphic tablets, pen-mouse) provide novel opportunities to develop:
More natural interaction and collaboration
Multimodal, multi-party feedback and communication
Mobile learning.
The impact of these changes on teaching, studying, learning and communication depends on:
Features of the software (e.g., representational capabilities and cognitive support)
Features of the learning task domain (e.g., conceptual understanding, spatial reasoning, visual discrimination, design problem solving and mathematical problem solving)
The pedagogical context (e.g., game-based learning, inquiry learning, problem-based learning, collaborative learning, project based pedagogy and e-portfolios).
Developing an understanding of these factors requires conceptual, methodological, pedagogical, and technical innovation. This can in turn inform the design and development of next generation pen-based learning tools, going beyond simple sharing of digital link between students and teachers to increasingly collaborative learning paradigms.
This workshop brings together researchers and practitioners interested in any aspect of design, development, deployment and evaluation of the next generation of pen-based learning technologies. We seek original contributions that will advance our understanding of how to make optimal use of PBLTs, and that will elucidate the relationship between pen-based interfaces and pedagogy, learning tasks, and learning settings. |
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